Monday, June 3, 2013

Halo 4 Title Update Released Today


As of this morning, 343 has released a huge title update for Halo 4 that will effect multiplayer gameplay at every level.  These changes mostly stem from community demands to make gameplay more balanced.  The changes are listed here as provided by The Halo Council.

Battle Rifle
  • The Battle Rifle damage has been increased. The Battle Rifle is now capable of killing in four bursts. 
  • The Battle Rifle rate of fire has been slightly decreased. 
  • The Battle Rifle red reticle range (range at which auto-aim benefits kick in) has been decreased. 
  • Two bursts from a Battle Rifle followed by a melee will now kill an opponent (2-shot melee).
Covenant Carbine
  • The Carbine damage has been increased. The Carbine is now capable of killing in seven rounds. 
  • The Carbine accuracy has been increased (projectile spread decrease). 
  • The Carbine red reticle range has been decreased. 
LightRifle
  • The LightRifle zoomed rate of fire has been increased. 
  • The LightRifle un-zoomed rate of fire has been slightly decreased. 
  • The LightRifle red reticle range has been increased to match the updated DMR range. 
DMR
  • The DMR red reticle range has been slightly decreased. 
Assault Rifle
  • The Assault Rifle damage has been slightly increased. The Assault Rifle now kills in three less rounds. 
  • The Assault Rifle auto-aim angle has been reduced. 
  • The Assault Rifle projectile spread has been decreased. 
Storm Rifle
  • The Storm Rifle damage has been increased. The Storm Rifle now kills in three less rounds. 
  • The Storm Rifle auto-aim angle has been reduced. 
  • The Storm Rifle projectile spread has been decreased. 
Suppressor
  • The Suppressor damage has been increased. The Suppressor now kills in three less rounds. 
  • The Suppressor auto-aim angle has been reduced. 
  • The Suppressor projectile spread has been decreased. 
SAW
  • The SAW’s damage has been increased to maintain double the damage-per-second of the Assault Rifle. 
Magnum
  • The damage has been slightly increased. The Magnum is still capable of killing in six rounds. 
Warthog & Mantis
  • The damage has been increased on both the Mantis and Warthog Chain Gun. 
Movement Speed
  • Movement speed has been increased from 100% to 110% – this change will NOT apply to Lightning Flag in Action Sack. 
Overshield
  • The Overshield is now has a double layer by default rather than a single layer. 
As you can see, the changes are extensive.  After playing several Infinity Slayer matches, the BR has become the weapon to use on smaller maps (at least for now).  The light rifle outmatches the DMR at extreme distances while the DMR is still pretty useful in every scenario.  It will be interesting to see a couple weeks from now the number of people using the different weapons.  Will everyone return to the DMR in order to utilize its versatility? Or will there be true balance between all the weapons? In my opinion, the game seems much more balanced now that 343 has released this update.  It has a Halo 3 feel and combat definitely moves a ton faster. I think this was a good move by 343 and I must give them credit for finally listening to the community and providing us with a more balanced game.

See you on the virtual battlefield.

-1621

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